Originally Posted by §PideŽ
Our local paper said there was a record turn out to get Halo 2 at the mall
So all 5 people went out to the mall that day huh?
To summarize Halo would be hard but I'll give it a shot.
Starts in 2500 a.d. if you've read the novels aswell as played the games
By 2500: Humans have spread to hundreds of colonies in our galaxy. Get this, in the future, the United Nations runs space travel with a military body called the United Nations Space Command (UNSC).
2517: The Spartan II project begins on Planet Reach (a fortress that is used by the UNSC as a training ground for soldiers and Naval shipyard). Boys are taken from families and "programmed" to become supersoldiers, which includes but not limited to skeletal and brain enhancement. Think of the movie starring Kurt Russell "Soldier".
2525: 2525 Brings the first contact with the Covenant forces. The Covenant is basically a terrorist org. of Aliens. The first contact is reached by Harvest. An outer colony of humans. The Covenant fires a bombardment of plasma cannons at Harvest and turns the surface of the planet into glass...this pisses off alot of people. Project Mjolnir begins where the Spartan II project stopped. The supersoldiers known as "Spartans" engage the covenant. One Spartan is killed. The Covenant death toll is in the millions, including the loss of a Warship. The war continues in the outer regions of the galaxy for 20 years.
2552: This is just before the first Halo game picks up. The covenant attacks the Planet Reach which in turn falls after a fierce battle. The Pillar of Autumn, a human warship escapes through slipspace just as Reach falls. With the fall of Reach, the Pillar of Autumn becomes the new command center in deep space, with Earth as the homefront.
2552: This is where the first game picks up. You awake as Masterchief aboard the Pillar of Autumn. The ship has fallen under attack shortly after reaching the Halo system. The crew, Masterchief, and marines abandoned ship. This triggers the settings for the game. In the game, you are sent to collect a cache of weapons. Your on-board AI "Cortana" finds out about a misguided plan to release the Flood. The flood is basically a parasistic species that takes over whatever lifeform it touches. The only thing that keeps the Flood contained is a specialized jail that was built centuries ago by a long dead civilization. The Halo around the planet was built as a fail safe incase the flood ever escaped from the prison that contained them. Thinking that he is opening up a bay for weapons, Masterchief unlocks the prison and the flood is released. It was an added twist that really made the game great. Masterchief then comes across the planet Halo's AI called 343 guilty spark. 343 tries to get Masterchief to set off the Halo defense to stop the flood. Cortana intervenes when it realizes that setting off Halo destroys everything within 25,000 light years of it. Not only that but it triggers thousands of other Halos throughout the universe all but destroying it. You AI (Cortana) decides that the only chance at the survival of life is to destroy Halo itself. So with that you have to go back to the Pillar of Autumn and set off the Fusion reactors. This creates a massive nuclear explosion which destoys Halo, the planet it surrounds and the flood that is contained there. Masterchief and some marines escape in a covenant battlecruiser.
That ends the game. You are headed back to Reach to start the campaign to retake it.
Prelude to Halo 2:
Masterchief arrives on Reach to find an underground group of Spartans. Together, they hop back on the covenant cruiser and head to the Eridanus system to battle with the covenant. There they find a massive battle station (think of the death star) that is heading for Earth. Masterchief plants a bomb that destroys most of the fleet. Masterchief heads back to Earth to warn of the impending doom that is on it's way. Halo 2 is now set.
That pretty much sums up the series. I can't speak of the story for H2 because I have yet to play it. I look forward to it though because I want to see how the story ends. The books kicked so much ass it's not even funny.