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Old 05-25-2013, 01:49 PM   #159
Willynowei
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You know what i'm going to exit the discussion, there's just too much misinformation here, its no ones fault, it just happens, i'm tired of trying to correct assumptions people have about things they don't fully understand.

There is a lot of comparison of specs by people who are erroneously comparing paper numbers without knowing the real significance of each figure. There is plenty of debate in developer and engineering circles, about the specifics of internal hardware and how the two systems compare. Whether one is more powerful than the other, or similar, or different, whatever the measurement, no one is sure of the exact gap right now in real world performance.

There's so many factors, and they are so complex. For example, there's so much to the Xbox's ESram that you could easily write a whole book on the complex tradeoffs it entails for the system, from an APU workload-distribution efficiency boost to a latency boost in comparison to a traditional memory layout. More "Teraflops per second" can be a rough estimator, but there's other factors that people just don't know about yet. Small differences in design and process can make big differences - differences that no one can pin point yet. There's very little information as to the voltage and efficiency of each Soc, no one knows how high each chip can clock while providing adequate factory yields (even if the design recommends a 1ghz cap, you can have one system failing to reach the cap due to heat issues, etc). We also don't know if one company has better manufacturing competencies, that only show up in binning, that can lead to higher yields, which can in turn lead to the option of clocking certain parts higher. Its all speculation. The only thing anyone can say, is that it looks like the PS3 has more raw power right now, but very few people have a good idea of how large that difference is, or how it will translate into games. Same is true when it comes to the effects of their design changes, its not as simple as the branding and the fact they use "cores." There's too much over simplification going on.

There's no point in getting deeper and deeper into discussion when my general point is, we don't know. Lets wait and see. These companies have a lot of money invested to try and make successful entertainment devices, and powerful internals are a big part of that for both companies, even if its not their only concern.

Last edited by Willynowei; 05-25-2013 at 02:06 PM..
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