As mentioned, the tiebreaker for Round One will simply be who gets snitched on first.
For future rounds, the tiebreakers will be as follows:
1. Status of the player
In cases of tied votes, players serving time in prison will be the first to be eliminated.
Followed by persons in prison, but in the process of applying for witness protection.
Followed by persons on the street who are in the process of being arrested after someone "fingered" them.
Followed by persons who are actually in the witness protection program.
Followed by persons on the street who are still active and in their families.
2. Prior votes against.
The second tiebreaker is simply that whoever has the most prior votes against them will be the person who is eliminated. (This includes not only gunshot wounds, but also the dimes dropped in Round 1, and anything else I can think of.)
3. Fast draw
The third tiebreaker is that the person who received the earliest adverse vote in the Round will be the one to go. (People who submit their votes in advance will be considered to have voted at the end of the round rather than at the beginning, so the only way to insure a "fast draw" is to be here around the clock. Sick, huh?
Last edited by Old Dude; 03-09-2007 at 05:00 PM..