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View Full Version : Incredible physics engine...


Taco John
07-20-2010, 08:04 AM
I can't wait to see the games that are created on this thing:

<object width="400" height="225"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=13457383&amp;server=vimeo.com&amp;sh ow_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fu llscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=13457383&amp;server=vimeo.com&amp;sh ow_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fu llscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="400" height="225"></embed></object><p><a href="http://vimeo.com/13457383">Lagoa Multiphysics 1.0 - Teaser</a> from <a href="http://vimeo.com/thiagocosta">Thiago Costa</a> on <a href="http://vimeo.com">Vimeo</a>.</p>

http://vimeo.com/13457383

Chris
07-20-2010, 08:10 AM
Awesome. Thanks for posting (I work in games).

Archer81
07-20-2010, 08:11 AM
Water and fire are the toughest to pull off, but this seems to get pretty close.


:Broncos:

cmhargrove
07-20-2010, 09:01 AM
I had to stop watching when they started killing the little bunnies. BASTARDS!

doonwise
07-21-2010, 10:28 PM
Bloody awesome.

Houshyamama
07-21-2010, 10:46 PM
I can't wait to see the games that are created on this thing:

You're going to be waiting a long time. That's not a game engine.

Taco John
07-21-2010, 10:58 PM
You're going to be waiting a long time. That's not a game engine.


I'm sure that Ubisoft just paid the guy to develop it for it's potential on You Tube.

extralife
07-21-2010, 11:28 PM
video game technology has plateaued for about four years now because games cost too much money to make. good luck waiting for something like that.

Vegas_Bronco
07-21-2010, 11:33 PM
Great stuff! I always wondered what would happen if I threw my chocolate Easter rabbit into a video game.

Houshyamama
07-21-2010, 11:40 PM
I'm sure that Ubisoft just paid the guy to develop it for it's potential on You Tube.

I really don't think gaming graphics will take another giant leap forward until software programmers figure out how to effectively program for multiple cores. Just my 2 cents though, I'm no computer scientist or programmer.

snowspot66
07-22-2010, 12:52 AM
I'm sure that Ubisoft just paid the guy to develop it for it's potential on You Tube.

Much more likely they'll license it to VFX and animation houses. A real time simulation like that in a game during game play is a tall order at this point in time.