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View Full Version : Early look at StarCraft II Strategies


Taco John
05-26-2010, 11:58 AM
An unbeatable protoss strategy:

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Doggcow
05-26-2010, 12:03 PM
I truly believe the days of RTS are numbered. Does anyone honestly have the 15 hours a day to play these to get worthwhile at them anymore?

Not to mention, Consoles are definitely winning.

Cmac821
05-26-2010, 12:12 PM
Wow, why did I watch that?

Houshyamama
05-26-2010, 04:01 PM
I truly believe the days of RTS are numbered. Does anyone honestly have the 15 hours a day to play these to get worthwhile at them anymore?

Not to mention, Consoles are definitely winning.

Starcraft is pretty much South Korea's national pastime.

"I don't know much about Activision games" Hilarious!

Dandaman
05-26-2010, 04:07 PM
Starcraft is pretty much South Korea's national pastime.

So true... They have a video game channel that almost exclusively shows two guys playing starcraft with everything included (audience and fans, interviews, maybe even cheerleaders?). It's nuts.

Dexter
05-26-2010, 04:34 PM
I truly believe the days of RTS are numbered. Does anyone honestly have the 15 hours a day to play these to get worthwhile at them anymore?

Not to mention, Consoles are definitely winning.

Yeah consoles are winning ::) so that means PC games will become obsolete. I'm sorry but FPS games, MMO's and RTS games will always keep PC gaming alive. And to answer your question, yes as our society gets lazier each generation, we do have more time to play them and they are a lot easier to access from different places.

I love how people grasp at the idea that somehow there is a competition between PC and Console gaming, when most developers make their games for multiple systems so they can bring in the cash. RTS games will still be around for a very long time as long as SC2, Company of heroes, and other great ones exist.

You really have no idea what you're saying, and being a console fanboy makes your opinion on PC gaming laughable.

Doggcow
05-26-2010, 04:49 PM
Yeah consoles are winning ::) so that means PC games will become obsolete. I'm sorry but FPS games, MMO's and RTS games will always keep PC gaming alive. And to answer your question, yes as our society gets lazier each generation, we do have more time to play them and they are a lot easier to access from different places.

I love how people grasp at the idea that somehow there is a competition between PC and Console gaming, when most developers make their games for multiple systems so they can bring in the cash. RTS games will still be around for a very long time as long as SC2, Company of heroes, and other great ones exist.

You really have no idea what you're saying, and being a console fanboy makes your opinion on PC gaming laughable.

Yes, I have no idea what I'm talking about. How about you learn your place before you start calling people fanboys and calling their FACTS "opinions" and calling your "opinion" a fact.
http://www.gamespot.com/news/6203825.html

Also

US Total Game Software Sales
1995 - $3.2 billion
1996 - $3.7 billion (105 million units)
1997 - $4.4 billion (133 million units)
1998 - $5.5 billion (181 million units)
1999 - $6.1 billion (215 million units)
2000 - $6.02 billion (219 million units)
2001 - $6.35 billion (225 million units)
2002 - $6.9 billion (221.7 million units)
2003 - $7 billion (239.2 million units)
2004 - $7.3 billion (250 million units)
2005 - $7 billion (228.5 million units)
2006 - $7.4 billion

US Console & Handheld Total Sales
1997 - $5.1 billion
1998 - $6.2 billion
1999 - $6.9 billion
2000 - $6.6 billion
2001 - $9.4 billion
2002 - $10.3 billion
2003 - $10 billion
2004 - $9.9 billion
2005 - $10.3 billion
2006 - $12.5 billion

US Console & Handheld Hardware Sales
1998 - $2.5 billion
1999 - $2.7 billion
2000 - $2.5 billion
2001 - $4.8 billion
2002 - $4.8 billion
2003 - $4.2 billion
2004 - $3.7 billion
2005 - $4.2 billion
2006 - $4.6 billion ($2.9 billion console + $1.7 billion handheld)

US Console & Handheld Game Software Sales
1998 - $3.7 billion
1999 - $4.2 billion
2000 - $4.1 billion (130.6 million units)
2001 - $4.6 billion (141.5 million units)
2002 - $5.5 billion (162.8 million units)
2003 - $5.8 billion (186.4 million units)
2004 - $6.2 billion (203 million units)
2005 - $6.1 billion (190.5 million units)
2006 - $6.5 billion

US PC Game Total Sales
2005 - $1.4 billion

US PC Game Software Sales
1998 - $1.8 billion
1999 - $1.9 billion
2000 - $1.78 billion (84.9 million units)
2001 - $1.75 billion (83.6 million units)
2002 - $1.4 billion (61.5 million units)
2003 - $1.2 billion (52.8 million units)
2004 - $1.1 billion (47 million units)
2005 - $953 million (38 million units)
2006 - $970 million

US PC Game Online Sales
2005 - $344 million

US Console Game Software Sales
2002 - $4.65 billion
2003 - $4.9 billion (149 million units)
2004 - $5.2 billion (160.7 million units)
2005 - $4.7 billion
2006 - $4.8 billion

US Handheld Game Software Sales
2002 - $856 million
2003 - $903 million (37.4 million units)
2004 - $1.0 billion (42.3 million units)
2005 - $1.4 billion
2006 - $1.7 billion

__________________________________________________ ___

Being a PC Fanboy making a fact-less attacking argument makes your ideas laughable.

OABB
05-26-2010, 05:07 PM
Did I walk into a tri lamda rush party?

Dexter
05-26-2010, 05:16 PM
Yes, I have no idea what I'm talking about. How about you learn your place before you start calling people fanboys and calling their FACTS "opinions" and calling your "opinion" a fact.
http://www.gamespot.com/news/6203825.html

Also

US Total Game Software Sales
1995 - $3.2 billion
1996 - $3.7 billion (105 million units)
1997 - $4.4 billion (133 million units)
1998 - $5.5 billion (181 million units)
1999 - $6.1 billion (215 million units)
2000 - $6.02 billion (219 million units)
2001 - $6.35 billion (225 million units)
2002 - $6.9 billion (221.7 million units)
2003 - $7 billion (239.2 million units)
2004 - $7.3 billion (250 million units)
2005 - $7 billion (228.5 million units)
2006 - $7.4 billion

US Console & Handheld Total Sales
1997 - $5.1 billion
1998 - $6.2 billion
1999 - $6.9 billion
2000 - $6.6 billion
2001 - $9.4 billion
2002 - $10.3 billion
2003 - $10 billion
2004 - $9.9 billion
2005 - $10.3 billion
2006 - $12.5 billion

US Console & Handheld Hardware Sales
1998 - $2.5 billion
1999 - $2.7 billion
2000 - $2.5 billion
2001 - $4.8 billion
2002 - $4.8 billion
2003 - $4.2 billion
2004 - $3.7 billion
2005 - $4.2 billion
2006 - $4.6 billion ($2.9 billion console + $1.7 billion handheld)

US Console & Handheld Game Software Sales
1998 - $3.7 billion
1999 - $4.2 billion
2000 - $4.1 billion (130.6 million units)
2001 - $4.6 billion (141.5 million units)
2002 - $5.5 billion (162.8 million units)
2003 - $5.8 billion (186.4 million units)
2004 - $6.2 billion (203 million units)
2005 - $6.1 billion (190.5 million units)
2006 - $6.5 billion

US PC Game Total Sales
2005 - $1.4 billion

US PC Game Software Sales
1998 - $1.8 billion
1999 - $1.9 billion
2000 - $1.78 billion (84.9 million units)
2001 - $1.75 billion (83.6 million units)
2002 - $1.4 billion (61.5 million units)
2003 - $1.2 billion (52.8 million units)
2004 - $1.1 billion (47 million units)
2005 - $953 million (38 million units)
2006 - $970 million

US PC Game Online Sales
2005 - $344 million

US Console Game Software Sales
2002 - $4.65 billion
2003 - $4.9 billion (149 million units)
2004 - $5.2 billion (160.7 million units)
2005 - $4.7 billion
2006 - $4.8 billion

US Handheld Game Software Sales
2002 - $856 million
2003 - $903 million (37.4 million units)
2004 - $1.0 billion (42.3 million units)
2005 - $1.4 billion
2006 - $1.7 billion

__________________________________________________ ___

Being a PC Fanboy making a fact-less attacking argument makes your ideas laughable.


I don't doubt these numbers and never did. My point was that you are insinuating that this is going to somehow cause the PC gaming industry to die. Specifically where the days of RTS games "are numbered", which simply isn't true. Maybe you should get some reading comprehension. People such as yourself are so focused on who's "winning" when in all reality, people play what they enjoy and companies will continue making games for the PC, Xbox 360, PS3, Wii etc if they are having success.

Calling me a pc fanboy is also fairly funny considering I have a 360, Wii, PS3 along with my PC. Which I all play on a regular basis :spit: The console market makes more $$ for good reason. 1) Allows any person interested in games to get a cheaper system. 2) More user friendly games.

This does NOT mean however, that since they are making more money that PC gaming is going to become obsolete in the near future. You're just like all those other people who keep the stupid Console wars raging, or attacking the PC games. Somehow in your eyes there needs to be a "winner". You do realize that competition is a good thing I hope?

Also upon further reading of your link, are 08 numbers. Where the highest selling games were expansions. Those numbers were down from 06 and 07 where the PC gaming industry actually saw increases in revenue. But yeah PC gaming and RTS titles are LOSING AND DYING OMG. ROFL!Hilarious!

Taco John
05-26-2010, 05:32 PM
My joke Protoss Strategery video has been capsorized by fanboys.

misturanderson
05-26-2010, 05:49 PM
That was pretty funny. Not sure why she claims that the terrans are protoss though.

snowspot66
05-26-2010, 05:49 PM
I truly believe the days of RTS are numbered. Does anyone honestly have the 15 hours a day to play these to get worthwhile at them anymore?

Not to mention, Consoles are definitely winning.

No their not. Their just becoming PC's you can't upgrade. Won't be long before it's all the same thing. You think Sony and Microsoft like selling the hardware at a massive loss every time they launch a new system? Just a matter of time before the focus is on the games only.

Houshyamama
05-26-2010, 05:58 PM
O'doyle rules

Doggcow
05-26-2010, 06:06 PM
No their not. Their just becoming PC's you can't upgrade. Won't be long before it's all the same thing. You think Sony and Microsoft like selling the hardware at a massive loss every time they launch a new system? Just a matter of time before the focus is on the games only.

A)Their B) There C) They're.

Correct answer would have been C.

They don't sell systems at a massive loss, because they sell them as an investment in the person, and they make massive profit back off of the titles sold.

Just like at the Grocery store when the offer you free samples, sure it costs them money, but they make more in the end. This business strategy has been employed over and over- SUCCESSFULLY.

Just look at the stats I listed, they are progressively crushing PC sales.

Dexter
05-26-2010, 06:11 PM
A)Their B) There C) They're.

Correct answer would have been C.

They don't sell systems at a massive loss, because they sell them as an investment in the person, and they make massive profit back off of the titles sold.

Just like at the Grocery store when the offer you free samples, sure it costs them money, but they make more in the end. This business strategy has been employed over and over- SUCCESSFULLY.

Just look at the stats I listed, they are progressively crushing PC sales.

So? Please explain to me why this really matters, other than to express the fact about how horny you are over your certain console system? PC Gaming is successful, and a somewhat different market than those on the console systems. So whats your point really? Millions and millions play and will continue to play games on the pc for years to come.

Doggcow
05-26-2010, 06:13 PM
I don't doubt these numbers and never did. My point was that you are insinuating that this is going to somehow cause the PC gaming industry to die. Specifically where the days of RTS games "are numbered", which simply isn't true. Maybe you should get some reading comprehension. People such as yourself are so focused on who's "winning" when in all reality, people play what they enjoy and companies will continue making games for the PC, Xbox 360, PS3, Wii etc if they are having success.

Calling me a pc fanboy is also fairly funny considering I have a 360, Wii, PS3 along with my PC. Which I all play on a regular basis :spit: The console market makes more $$ for good reason. 1) Allows any person interested in games to get a cheaper system. 2) More user friendly games.

This does NOT mean however, that since they are making more money that PC gaming is going to become obsolete in the near future. You're just like all those other people who keep the stupid Console wars raging, or attacking the PC games. Somehow in your eyes there needs to be a "winner". You do realize that competition is a good thing I hope?

Also upon further reading of your link, are 08 numbers. Where the highest selling games were expansions. Those numbers were down from 06 and 07 where the PC gaming industry actually saw increases in revenue. But yeah PC gaming and RTS titles are LOSING AND DYING OMG. ROFL!Hilarious!

You're right, in your defense, there are 5 or 12 people still holding onto their Luddite ideals, and may do that forever. But realistically the industry is regressing; dying.

Do people still play SNES/NES etc? Yes. Does that mean they're extremely successful or productive? No. Does it mean the industry still exists? No.

Dropping from 1.8 billion to 900 million in 7 years is pretty much dying in my opinion. Sure, there will still be a few hanging around, but the major focus of the industry will continue to sway away from PC's as it progressively has for years.

Doggcow
05-26-2010, 06:15 PM
So? Please explain to me why this really matters, other than to express the fact about how horny you are over your certain console system? PC Gaming is successful, and a somewhat different market than those on the console systems. So whats your point really? Millions and millions play and will continue to play games on the pc for years to come.

I guess losing billions of dollars in the past decade is successful.

You win.

And I own all 3 consoles as well as a high end PC.

I've yet to have a desire to install anything on my PC to play.

Dexter
05-26-2010, 06:34 PM
I guess losing billions of dollars in the past decade is successful.

You win.

And I own all 3 consoles as well as a high end PC.

I've yet to have a desire to install anything on my PC to play.

You have a different taste in games then. Tell Blizzard/activision, EA, Valve, and others that PC gaming is dying.

World of Warcraft, Starcraft, Starcraft 2, Diablo 2 and soon 3, Counterstrike, Team Fortress, Company of heroes, Left 4 Dead, The battlefield series, Call of Duty, LOTR online, Warhammer online, The Witcher, DA origins, I could go on. Yeah all games and genres that are dying.


Here's a comparison.

Lets take two successful companies in another business type. Lets say Fedex and UPS. UPS makes more, and is 5 times larger than Fedex. Both are successful however, as its Fedex's goal to be the best small package delivery company versus the largest. Fedex is usually also on average 1 day faster in its delivery, and has made enough money over this recession period to avoid laying people off. Both two successful companies, and delivery types but different in the way they are operated. Same goes for Console versus PC systems.

The more successful companies for the PC gaming industry haven't lost money, and are continuing to make great games. Just because you can't seem to find any you like, doesn't mean that others won't, and not for a long time. When blizzard sets records for sales on SC2 this summer, come back again and tell me that the days for RTS games are numbered Hilarious!

Also comparing the SNES to current gaming giants such as blizzard, EA, and Valve is laughable. The fact that you went there is embarrassing on your part.

broncosteven
05-26-2010, 06:37 PM
You have a different taste in games then. Tell Blizzard/activision, EA, Valve, and others that PC gaming is dying.

World of Warcraft, Starcraft, Starcraft 2, Diablo 2 and soon 3, Counterstrike, Team Fortress, Company of heroes, Left 4 Dead, The battlefield series, Call of Duty. Yeah all games and genres that are dying.


Here's a comparison.

Lets take two successful companies in another business type. Lets say Fedex and UPS. UPS makes more, and is 5 times larger than Fedex. Both are successful however, as its Fedex's goal to be the best small package delivery company versus the largest. Fedex is usually also on average 1 day faster in its delivery, and has made enough money over this recession period to avoid laying people off.

The more successful companies for the PC gaming industry haven't lost money, and are continuing to make great games. Just because you can't seem to find any you like, doesn't mean that others won't, and not for a long time. When blizzard sets records for sales on SC2 this summer, come back again and tell me that the days for RTS games are numbered Hilarious!

Also comparing the SNES to current gaming giants such as blizzard, EA, and Valve is laughable. The fact that you went there is embarrassing on your part.

So PC gaming is MS and consoles are Apple?

scorpio
05-26-2010, 07:02 PM
you're both ugly

Steve Sewell
05-26-2010, 07:05 PM
Just look at the stats I listed, they are progressively crushing PC sales.

Are MMO subscription revenues accounted for in the "PC sales" category? I would imagine that a great deal of PC game revenue is derived from MMO subs nowadays as opposed to actual title sales.

On a personal note, PC gameplay in general is just so much better than console.

Atwater His Ass
05-26-2010, 07:13 PM
Personally, I got tired of console gaming years ago. The last time I was really into consoles was PS1. I bought a PS2 only because I though I should, and didn't buy a PS3 for quite some time after they came out. I've never been a fan of Xbox at all.

Most of the time, any game worth buying is a better experience on PC imo. One of my hobbies is also building PC's for myself and others, so while I'm not into bleeding edge components, I keep my PC pretty well upgraded.

I only bought a PS3 for it's ability to play blu-rays.

I would like to see the focus for consoles to evolve more into being the centerpiece of complete home entertainment, including movies, music, games, internet, pictures, etc. Which it kind of already is, but I still get better functionality using my 5 year old laptop through my home entertainment receiver with it's wireless to my home network.

I would spend $500-600 every few years on the new console of choice happily, if it could provide better media applications.

OABB
05-26-2010, 07:20 PM
26658

Houshyamama
05-26-2010, 08:05 PM
http://blog.pappastax.com/wp-content/uploads/2009/04/revenge-of-the-nerds.jpg

ghwk
05-26-2010, 08:10 PM
I wasted time on this thread only to say that PC Gamer mag also did how to win at Starcraft feature last month. I mean it was really a waste of time.

snowspot66
05-26-2010, 08:22 PM
A)Their B) There C) They're.

Correct answer would have been C.

They don't sell systems at a massive loss, because they sell them as an investment in the person, and they make massive profit back off of the titles sold.

Just like at the Grocery store when the offer you free samples, sure it costs them money, but they make more in the end. This business strategy has been employed over and over- SUCCESSFULLY.

Just look at the stats I listed, they are progressively crushing PC sales.

Yes. Congratulations. You're so awesome you corrected the one and only time on this board I have ever used their instead of they're.

Kaylore
05-26-2010, 08:27 PM
I don't get it.



Any of it.

Doggcow
05-26-2010, 09:30 PM
Yes. Congratulations. You're so awesome you corrected the one and only time on this board I have ever used their instead of they're.

You actually used it wrong, twice, in consecutive sentences in the same post.

Pontius Pirate
05-26-2010, 09:40 PM
You actually used it wrong, twice, in consecutive sentences in the same post.

Oh, orangemane, I missed you so.

houghtam
05-26-2010, 10:09 PM
Subscription revenue for World of Warcraft alone is almost $2 billion a year.

Kaylore
05-26-2010, 11:07 PM
Her voice relaxes me.

Que
05-26-2010, 11:59 PM
Classic.

UberBroncoMan
05-27-2010, 01:22 AM
lawl female gamer

UberBroncoMan
05-27-2010, 01:31 AM
At first I thought this chick was just ****ing retarded. But as it went on I started laughing.

Lifted by the power of Christ, hahaha.

Orange crystal to match his skin because he's vain, rofl.

Basically this chick played Terran, did a bunch of stupid stuff, and did "funny" commentary pertaining to it.

It has absolutely nothing to do with Protoss. She "thinks" Terran is Protoss.

Edit: She did a "Zerg" one after this video too. Unfortunately it started off ok, but deteriorated into a pile a ****. Horrid acting. Shame. There was some potential.

Steve Sewell
05-27-2010, 01:00 PM
If you're a gamer type, this vid might give you some lulz:

<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/U6uR2e_61nk&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/U6uR2e_61nk&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

Kaylore
05-27-2010, 01:08 PM
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/Opl77bP7vbY&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Opl77bP7vbY&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

Rock Chalk
05-27-2010, 01:27 PM
Yes, I have no idea what I'm talking about. How about you learn your place before you start calling people fanboys and calling their FACTS "opinions" and calling your "opinion" a fact.
http://www.gamespot.com/news/6203825.html

Also

US Total Game Software Sales
1995 - $3.2 billion
1996 - $3.7 billion (105 million units)
1997 - $4.4 billion (133 million units)
1998 - $5.5 billion (181 million units)
1999 - $6.1 billion (215 million units)
2000 - $6.02 billion (219 million units)
2001 - $6.35 billion (225 million units)
2002 - $6.9 billion (221.7 million units)
2003 - $7 billion (239.2 million units)
2004 - $7.3 billion (250 million units)
2005 - $7 billion (228.5 million units)
2006 - $7.4 billion

US Console & Handheld Total Sales
1997 - $5.1 billion
1998 - $6.2 billion
1999 - $6.9 billion
2000 - $6.6 billion
2001 - $9.4 billion
2002 - $10.3 billion
2003 - $10 billion
2004 - $9.9 billion
2005 - $10.3 billion
2006 - $12.5 billion

US Console & Handheld Hardware Sales
1998 - $2.5 billion
1999 - $2.7 billion
2000 - $2.5 billion
2001 - $4.8 billion
2002 - $4.8 billion
2003 - $4.2 billion
2004 - $3.7 billion
2005 - $4.2 billion
2006 - $4.6 billion ($2.9 billion console + $1.7 billion handheld)

US Console & Handheld Game Software Sales
1998 - $3.7 billion
1999 - $4.2 billion
2000 - $4.1 billion (130.6 million units)
2001 - $4.6 billion (141.5 million units)
2002 - $5.5 billion (162.8 million units)
2003 - $5.8 billion (186.4 million units)
2004 - $6.2 billion (203 million units)
2005 - $6.1 billion (190.5 million units)
2006 - $6.5 billion

US PC Game Total Sales
2005 - $1.4 billion

US PC Game Software Sales
1998 - $1.8 billion
1999 - $1.9 billion
2000 - $1.78 billion (84.9 million units)
2001 - $1.75 billion (83.6 million units)
2002 - $1.4 billion (61.5 million units)
2003 - $1.2 billion (52.8 million units)
2004 - $1.1 billion (47 million units)
2005 - $953 million (38 million units)
2006 - $970 million

US PC Game Online Sales
2005 - $344 million

US Console Game Software Sales
2002 - $4.65 billion
2003 - $4.9 billion (149 million units)
2004 - $5.2 billion (160.7 million units)
2005 - $4.7 billion
2006 - $4.8 billion

US Handheld Game Software Sales
2002 - $856 million
2003 - $903 million (37.4 million units)
2004 - $1.0 billion (42.3 million units)
2005 - $1.4 billion
2006 - $1.7 billion

__________________________________________________ ___

Being a PC Fanboy making a fact-less attacking argument makes your ideas laughable.

Your numbers are skewed.

PC games are easy to pirate and thus sales revenue is not nearly as high as console games, but PC games make up 70% of the gaming market, period.

Lomax
05-27-2010, 01:52 PM
Your numbers are skewed.

PC games are easy to pirate and thus sales revenue is not nearly as high as console games, but PC games make up 70% of the gaming market, period.

Exactly. And besides that, all this illustrates is that the classic retail model has changed for PC games to a digital model where revenue is generated through subscriptions, advertising, and sales of virtual items & currency in the game world. If you factored in ALL revenue streams, for ALL PC games (including web-based flash, java, etc.), PC revenue would completely eclipse console revenue.

Rock Chalk
05-27-2010, 02:13 PM
Exactly. And besides that, all this illustrates is that the classic retail model has changed for PC games to a digital model where revenue is generated through subscriptions, advertising, and sales of virtual items & currency in the game world. If you factored in ALL revenue streams, for ALL PC games (including web-based flash, java, etc.), PC revenue would completely eclipse console revenue.

This.

Look at the games on Facebook. They generate millions and millions of dollars but those numbers are not included in this model because the games themselves are free.

The PC model had to change otherwise it would have died. The change seems to be working well. WoW is the biggest money making game of all time and its not even close. The top 20 Console games combined havent even come close to the revenue WoW has made. But that doesnt count in this revenue stream. Only the initial sale of the game counts.

I play both PC and console games (when I do have the time, which is rare these days) so Im not a fan boy of either or. I just know that MOST money in the industry is made on the PC. Games like Evony (which Isaac knows about), Mafia Wars, WoW all have different platforms but are all making ****loads of money beyond the sale (if its not a free game) that isn't included in the sales revenue of PC games.

Doggcow
05-27-2010, 02:24 PM
This.

Look at the games on Facebook. They generate millions and millions of dollars but those numbers are not included in this model because the games themselves are free.

The PC model had to change otherwise it would have died. The change seems to be working well. WoW is the biggest money making game of all time and its not even close. The top 20 Console games combined havent even come close to the revenue WoW has made. But that doesnt count in this revenue stream. Only the initial sale of the game counts.

I play both PC and console games (when I do have the time, which is rare these days) so Im not a fan boy of either or. I just know that MOST money in the industry is made on the PC. Games like Evony (which Isaac knows about), Mafia Wars, WoW all have different platforms but are all making ****loads of money beyond the sale (if its not a free game) that isn't included in the sales revenue of PC games.

Still no definitive stats, and I was arguing about traditional gaming, not Helicopter online. Please bring something to the table at least.

Also, many people when conducting studies throw out outliers such as WoW. WoW is extremely successful and profitable, not going to argue that. But how about all the other MMO's that completely bombed and were completely worthless? Oh yeah, all of them except it's predecessor, EQ.

If we're comparing subscription dollars as well, I would like to include all downloaded games on Xbox live, as well as Xbox live subscription fees.

The mean for Consoles is exceptionally higher than that of PC's, and the only thing keeping PC's even remotely close is 1, ONE, game.

Mr.Meanie
05-27-2010, 02:47 PM
Still no definitive stats, and I was arguing about traditional gaming, not Helicopter online. Please bring something to the table at least.

Also, many people when conducting studies throw out outliers such as WoW. WoW is extremely successful and profitable, not going to argue that. But how about all the other MMO's that completely bombed and were completely worthless? Oh yeah, all of them except it's predecessor, EQ.

If we're comparing subscription dollars as well, I would like to include all downloaded games on Xbox live, as well as Xbox live subscription fees.

The mean for Consoles is exceptionally higher than that of PC's, and the only thing keeping PC's even remotely close is 1, ONE, game.

There's been a number of successful MMOs, really. Ultima online, NWN, EQ, WoW, FF, LOTR, Star Wars...etc. Not to mention hugely popular games like Tribes, Red Faction, Counterstrike, Battlefield 1942, Call of Duty, etc.

Just because there is a runaway dominate game doesn't mean the other ones weren't hugely popular in their time.

Lomax
05-27-2010, 03:46 PM
Still no definitive stats, and I was arguing about traditional gaming, not Helicopter online. Please bring something to the table at least.

Also, many people when conducting studies throw out outliers such as WoW. WoW is extremely successful and profitable, not going to argue that. But how about all the other MMO's that completely bombed and were completely worthless? Oh yeah, all of them except it's predecessor, EQ.

If we're comparing subscription dollars as well, I would like to include all downloaded games on Xbox live, as well as Xbox live subscription fees.

The mean for Consoles is exceptionally higher than that of PC's, and the only thing keeping PC's even remotely close is 1, ONE, game.

It's not that hard to look it up yourself:

http://www.videogamer.com/news/pc_gaming_markets_annual_revenue_is_11_billion.htm l

http://article.wn.com/view/2010/03/10/PC_Gaming_Alliance_Reports_3_PC_Gaming_Software_Re venue_Grow/#

You can include whatever you like. You can't logically enter a discussion comparing revenue without including ALL revenue streams.

Doggcow
05-27-2010, 04:16 PM
There's been a number of successful MMOs, really. Ultima online, NWN, EQ, WoW, FF, LOTR, Star Wars...etc. Not to mention hugely popular games like Tribes, Red Faction, Counterstrike, Battlefield 1942, Call of Duty, etc.

Just because there is a runaway dominate game doesn't mean the other ones weren't hugely popular in their time.

So PC gaming is only worthwhile if you're the company with the ONE big game in the market for a given period of time?

Btw all of those FPS you listed are relatively older, and don't even remotely compare to their console brethren as far as sales figures go.

Doggcow
05-27-2010, 04:31 PM
It's not that hard to look it up yourself:

http://www.videogamer.com/news/pc_gaming_markets_annual_revenue_is_11_billion.htm l

http://article.wn.com/view/2010/03/10/PC_Gaming_Alliance_Reports_3_PC_Gaming_Software_Re venue_Grow/#

You can include whatever you like. You can't logically enter a discussion comparing revenue without including ALL revenue streams.

Ok, name a RTS that has hit the market with an impact remotely close to Call of Duty MW2.

WoW is the backbone of the industry, there really is nothing else after it, except a ton of scattered little games.

I honestly still don't consider the revenue from banners on online chess as part of the gaming industry either. A stagnant economy without innovation like flash chess is just a time killer, and if it wasn't there people would do something else. People don't seek out online chess (well you might, but I don't know anyone who does.)

Lomax
05-27-2010, 04:54 PM
Ok, name a RTS that has hit the market with an impact remotely close to Call of Duty MW2.

WoW is the backbone of the industry, there really is nothing else after it, except a ton of scattered little games.

I honestly still don't consider the revenue from banners on online chess as part of the gaming industry either. A stagnant economy without innovation like flash chess is just a time killer, and if it wasn't there people would do something else. People don't seek out online chess (well you might, but I don't know anyone who does.)

I love how you just skirt the point about PC game revenues being 13 billion dollars and growing year over year (per the articles I posted), then say ad revenue from online chess "doesn't count". Why not? Is Chess not an online game? What about poker? Did you just make up that rule? What else doesn't count? In-game ad revenue? Micro-transactions?

In fact, I would say your lumping of handhelds in with console games is a little more of a reach than including all revenue streams in the discussion. Handhelds aren't consoles, and are completely inconsequential to the discussion.

RTS aren't wildly popular. But that has nothing to do with console games "beating" PC games, which they aren't, in anything but sales out of a retail store. They're difficult to pick up and play, which isn't great for bringing in casual gamers. But RTS fill a niche and aren't very expensive to produce. As do many successful PC games.

extralife
05-27-2010, 06:01 PM
I can't believe this thread is happening. What has to happen during a person's formative years to have an internet rage fight about the sales of various video game platforms?

DAWG CONSOLES SELL MORE GAMES THAN PC **** YEAH THIS MAKES ME AWESOME GONNA CRUSH SOME BEER CANS ON MY HEAD UNTIL A FORTUNATE BOUT OF APOPLEXY REMOVES ME FROM THIS LIFE

OABB
05-28-2010, 10:23 AM
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