View Full Version : OMG What are people thinking?
Old Dude
05-17-2006, 12:57 PM
Super Columbine Massacre computer game.
http://insidedenver.com/drmn/local/article/0,1299,DRMN_15_4702205,00.html
...
A player who begins the game is met with directions and the following statement: "Welcome to Super Columbine Massacre RPG! You play as Eric Harris and Dylan Klebold on that fateful day in the Denver suburb of Littleton. How many people they kill is ultimately up to you."
The game begins in Harris' bedroom. The player is represented by Harris throughout the game.
The player navigates a series of scenes that require Harris to plant bombs in the school cafeteria, meet Klebold on a hill outside the school and attack students inside Columbine.
...
What's the icon for "speechless" ?
Hotrod
05-17-2006, 01:11 PM
What scares me even more then this is the fact that in todays world it really does not surprise me anymore :nono:
Billy Clyde Puckett
05-17-2006, 01:22 PM
Is there any such thing as common sense any more. That is sick.
Smiling Assassin27
05-17-2006, 01:23 PM
society's standards of etiquette, decorum, and plain' ol good taste have never been lower. boo!
Old Dude
05-17-2006, 01:30 PM
From the Q&A section ...
Q. What inspired you to create a game about Columbine?
A. Firstly the shooting itself. ...
...
Q. Why did you decided to make it a role-playing game?
A. If I told you it was purely my intention that would be a lie. The fact is that RPGs are easier to program because they have vastly more simplified game physics. ...
... Also there's something innately comedic about making a violent school shooting into a game with tiny, cartoonish sprites and text-based menus that make firing a TEC-9 feel like casting a magic spell.
Q. Why do you have gamers playing as Eric and Dylan?
A. This seems only logical to me. Who would want to play as a girl that got shot in the head?
....
I think this is a great way to confront people's moral sensibilities. You must CHOOSE to kill in SCMRPG. You have to chase down your victims. You carry shotguns and they run away from you, unarmed, making a bloody gurgling noise when you kill them. Do you feel guilty? Do you kill one of them or fifty? The choice is entirely yours....
Q. What purpose do you think the game serves?
A. I'll admit that, sociological imagination removed, it's not that entertaining. ...
Q. Would you call this a serious or educational game?
A. I'm not sure the two are mutually exclusive. I feel like parts of the game are very emotionally powerful--something I wanted to push in a medium best known for innocuous icons like Mario, Sonic, and Pac-Man. The game deals with difficult coming-of-age situations like rejection, isolation, ridicule, and depression. Behind all the pixels is the fact that people really died--including angry two boys who were at times very thoughtful, sensitive, and intelligent young men.
Q. What sort of lesson are you trying to teach with the game, if so?
A. ... What really frightened people about Columbine is that it confronted America's dark inner soul. ...
Q. Do you worry that some might get the wrong message from this game?
A. I think the concern that this game will "inspire" more violence is a fairly hollow one. ....
Q. What sort of reactions have you received from the game?
A. I would say around 95% of everyone despises it outright ...
Bronx33
05-17-2006, 01:46 PM
It marked him so deeply he thought he would try an cash in on it? what ****nut! people simply continue to amaze me.
I doubt he will make anything.
Bronx33
05-17-2006, 01:58 PM
1995 graphics..
http://www.watercoolergames.org/images/entries/Classroom.JPG.jpg
Jesterhole
05-17-2006, 02:06 PM
Greeeaaaat. As a veteran of the gaming industry, I constantly have to put up with advocates railing against video games as the sole reason for society’s supposed fall into anarchy.
Dog crap like this does nothing to promote games as the wonderful, interactive pieces of art that they can be. <sigh>
Nothing can be done I suppose. The movie industry has survived the porn explosion, so I suppose games will survive as well.
alkemical
05-17-2006, 02:11 PM
hey, anarchy can be good - it's jackoffs like this that make it look bad.
Crushaholic
05-17-2006, 03:27 PM
I'm almost surprised there hasn't been a feature length movie about this tragedy given the lack of sensibilities in today's society...
alkemical
05-17-2006, 03:50 PM
nah, in today's world - it would be a hardcore match of klebold/harris vs. postal employees.
L.A. BRONCOS FAN
05-17-2006, 07:24 PM
OMG What are people thinking?
I don't know if it's just because we're "old dudes" or what, but each new generation of Americans seems to be getting more inhuman than the last.
Bronco_Beerslug
05-17-2006, 07:39 PM
Video games are the beginning of the end of humans.
L.A. BRONCOS FAN
05-17-2006, 07:53 PM
Video games are the beginning of the end of humans.
Just imagine what it will be like for young people two generations hence to listen to their parents describe things like video games, computers, air travel, electricity, the automobile, etc.
These kids will be too busy being amazed when someone is able to roast a parsnip.
ludo21
05-17-2006, 10:23 PM
Sickos!!
WTF!!!
EWWW.......man, im embarrassed to be a human right now.
24champ
05-18-2006, 12:52 AM
couldnt the Columbine victims sue the game makers?
mosca
05-18-2006, 02:56 AM
I'm almost surprised there hasn't been a feature length movie about this tragedy given the lack of sensibilities in today's society...
dude, there pretty much has. it's called 'elephant' and if not directly about columbine, it's more or less 99% based on it. it's directed by gus van sant and depicts the killers as gay lovers. shows the school shooting from the perspective of 5-6 different kids affected by it. really creepy movie... somewhat poor acting due to using mostly unknown actors, but that also adds to the reality/documentary feel of it. worth checking out.
film page at IMDB.com (http://www.imdb.com/title/tt0363589/)