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View Full Version : Playstation 4 reveal...


Archer81
02-20-2013, 10:47 PM
Sony is reminding me that I am getting older. Thanks, Sony.

Anyhoo, some info about the new console, controller and some game announcements:

http://www.ign.com/articles/2013/02/21/ign-launches-ps4-hub

http://www.ign.com/articles/2013/02/20/playstation-4-revealed


:Broncos:

Willynowei
02-21-2013, 03:09 AM
Freaky. Straight up freaky.

http://www.youtube.com/watch?v=MUMOHSL53L8

Doggcow
02-21-2013, 03:16 AM
Meh. I went back to PC. Really is a better gaming experience overall.

Not to discount consoles' place in the industry, but outside of shooters, I think they're irrelevant.

Requiem
02-21-2013, 06:41 AM
Crazy. Looks like selling my PS3 will soon happen.

v2micca
02-21-2013, 06:49 AM
Crazy. Looks like selling my PS3 will soon happen.

I wouldn't be so hasty. Article indicated that the PS4 won't be backwards compatible with the PS3 as they are moving away from the Cell architecture.

Requiem
02-21-2013, 06:52 AM
I wouldn't be so hasty. Article indicated that the PS4 won't be backwards compatible with the PS3 as they are moving away from the Cell architecture.

Ah, thanks for the info. I rarely even play it. I bought NCAA13 Football and Skyrim and got bored after about two weeks. I stream Netflix off of it. Haven't gamed hard since about 2006. Just can't really sit down and veg out like I did in college. Ain't nobody got time fo' dat!

v2micca
02-21-2013, 06:56 AM
Ah, thanks for the info. I rarely even play it. I bought NCAA13 Football and Skyrim and got bored after about two weeks. I stream Netflix off of it. Haven't gamed hard since about 2006. Just can't really sit down and veg out like I did in college. Ain't nobody got time fo' dat!

I hear you. My PS3 is mostly a glorified bluray player at my house any more. The only game I regularly play on it is the latest in the MLB the Show franchise when spring training rolls around every year and the baseball bug bites me.

Requiem
02-21-2013, 07:13 AM
I hear you. My PS3 is mostly a glorified bluray player at my house any more. The only game I regularly play on it is the latest in the MLB the Show franchise when spring training rolls around every year and the baseball bug bites me.

I forgot PS3 even had BlueRay. Hilarious!

Heyneck
02-21-2013, 09:09 AM
While the video of games was impressive (somey so), I think it was an ubber fail by Sony's part to hold an event about revealing the PS4 and not showing it! LoL! Plus, what the heck? The announce they are going to announce a new Final Fantasy at E3? Hey Sony... it's been 7 years since you guys announced FFXIII Versus, how about finishing that first!

Still love my Xbox 360, and I am looking forward to seeing what they come out with. But I still have to have my fix of PS and Nintendo games. Like God of War, Metal Gear and Zelda.

Kaylore
02-21-2013, 09:43 AM
If it's as overpriced as the PS3 was when it hit market, I'll pass. PSX and PS2 made me big sony fans. PS3 priced me out and I went with the Wii and 360. If Nintendo didn't have Zelda and Metroid, I wouldn't even consider their new system. I'll probably wait at least six months after all the systems come out before diving in and see who will have what I want and what price. It seems like the early systems also experience hiccups (red ring of death, I'm looking at you) so if I'm going to shell out four hundred bucks for a system, I want to see all my options first.

NFLBRONCO
02-21-2013, 09:46 AM
I wouldn't be so hasty. Article indicated that the PS4 won't be backwards compatible with the PS3 as they are moving away from the Cell architecture.

Since my collection is full of ps3 older games no PS4. I think sony should do a newer backward compatable as well. Be interesting to see how sales are. Hard to believe everyone will just toss their collection of games.

Drunken.Broncoholic
02-21-2013, 09:50 AM
It was a bit overpriced at the PS3 launch. But back then no other game consoles were throwing out Blu Ray. A Blu Ray that was consistently ranked at the top in performance and quality. Beating out all others. I don't even play games but bought it back them just for the Blu ray. Most people didnt know what it was, or even had a TV that could play a Blu Ray.

Pontius Pirate
02-21-2013, 09:53 AM
Hype.

The Killzone PS4 demo didn't look any noticeably better than shooters on current gen games. Maybe the cut-scenes are more realistic, but the gameplay so far has yet to really impress.

Heyneck
02-21-2013, 10:09 AM
Hype.

The Killzone PS4 demo didn't look any noticeably better than shooters on current gen games. Maybe the cut-scenes are more realistic, but the gameplay so far has yet to really impress.

<iframe width="560" height="315" src="http://www.youtube.com/embed/xbFBEjlKtpY" frameborder="0" allowfullscreen></iframe>

that is supposed to by gameplay.

spdirty
02-21-2013, 10:09 AM
I'll wait a year till the first price drop before picking it up. I'm happy with the ps3 right now. No need to rush to get the new one.

Chris
02-21-2013, 10:27 AM
<iframe width="560" height="315" src="http://www.youtube.com/embed/xbFBEjlKtpY" frameborder="0" allowfullscreen></iframe>

that is supposed to by gameplay.

Nice lighting, physics, characters, VFX there. We'll see about the actually game(s) though.

It'll be interesting to see how disruptive Valve's "upgradeable console" model will be.

Pontius Pirate
02-21-2013, 10:31 AM
<iframe width="560" height="315" src="http://www.youtube.com/embed/xbFBEjlKtpY" frameborder="0" allowfullscreen></iframe>

that is supposed to by gameplay.

That looks like a slightly more high resolution version of Skyrim....which is cool in itself but not really groundbreaking.

If the "next gen" consoles just amount to HD level graphics ("I can see his hair follicles!") then I think it's gonna be a let-down.

What's the really big innovation here? This Deep Down game could be Infinity Blade 3 for all I know.

Kaylore
02-21-2013, 11:02 AM
You can never grade a system's potential off of the first wave of games that are released. Most consoles don't start really tapping into their graphics potential until a few years into release, and many systems are retired with the majority of the games released never fully utilizing the computing power of the systems they were played on.

Chris
02-21-2013, 11:03 AM
Here is the problem with the video game industry, specifically AAA console games:

You have a model that is increasingly expensive and hit driven with each leap in technology. It's very difficult for most studios to cover cost because, despite big sales numbers, the audience still isn't big enough to sustain more than a few heavyweights. There are only a handful of studios that don't have to risk everything each time they put out a new game. This reduces risk taking both from funders (publishers) and creators (devs). The result is an industry that needs to expand its audience to sustain itself but refuses to take the risks necessary to cater to more types of people. It's stuck producing teenage power fantasies that cater to one or two demographics.

The $60 price tag is also alienating to potential new gamers but is viewed as a necessity given the audience size. The high price then puts pressure on developers to pad their games with filler content to make them longer. The time commitment of many AAA games is another alienating factor. Controls and gameplay mechanics need to be mastered before you even get into the meat of the 30+ hour experience. Give me a $15 two hour game any day of the week because, as a working adult, I really don't have much disposable time to devote to entertainment. This is a big reason why social games or games like Call of Duty and Madden are so popular - they're relatively simple and offer quick play sessions with easy rewards. Players also have a sense of when they're going to end - imagine going into a movie theatre and not knowing if you'd be there for a few hours or a few days. Existing members of the gaming community don't like to hear this because it suggests that their lives lack balance. In reality I think it just suggests they're deeply passionate about games.

The smaller the audience, the less diversity of talent you're going to get entering the industry 5-15 years down the road. That diversity is essential for long term growth because it spurs the kind of creative innovation needed to attract new players. In the film industry, they at least have a large, global, if a bit battered, independent community and its visibility continues to push people with diverse backgrounds and interests into creative roles. Granted, only a tiny fraction make it, but the result is a medium with offerings for everyone.

There is hope in the emergence of "big indies" like That Game Company (Flower, Journey) but these examples are far too few. To its credit, Sony in particular has recognised the value of pushing indies to the forefront of its online experience. Hopefully all the big players can continue to nurture indies from the small experiments to larger mid-scale games that have the potential to really grab large swathes of people. I look to possible disrupters like the Valve console and the Ouya for additional help in this arena.

And with that I announce my retirement from the video game industry!

Kaylore
02-21-2013, 11:16 AM
What is a teenage power fantasy?

Heyneck
02-21-2013, 11:22 AM
Here is the problem with the video game industry, specifically AAA console and PC games:

You have a model that is increasingly expensive and hit driven with each leap in technology. It's very difficult for most studios to cover cost because, despite big sales numbers, the audience still isn't big enough to sustain more than a few heavyweights. There are only a handful of studios that don't have to risk everything each time they put out a new game. This reduces risk taking both from funders (publishers) and creators (devs).

The result is an industry that needs to expand its audience to sustain itself but refuses to take the risks necessary to cater to more types of people. It's stuck producing teenage power fantasies that cater to one or two demographics. The smaller the audience the less diversity of perspective / talent 5-15 years down the road. That diversity is necessary to blow things open. At least with film they have a large, global, if a bit battered, independent community and its visibility continues to push people with diverse backgrounds and interests into creative roles. Granted, only a tiny fraction make it but the result is a medium with offerings for everyone.

There is hope in the emergence of "big indies" like That Game Company (Flower, Journey) but there's not enough of this IMO. Hopefully the industry can continue to nurture indies from tiny experimental games to larger scale mid-cost games that have the potential to really grab large swathes of people.

And with that I announce my retirement from the video game industry!

This! That is one of the reason I love Bungie (Marathon,Myth,Halo). Every time they come up with a new video game franchise they leave a huge footprint. They did it with Marathon, I still haven't played a better RTS game than Myth, Myth II (Crazy awesome, and crazy hard). Halo took the FPS in the PC and made it own on a console. (it's thanks to halo that almost all FPS have the same action/button mappings plus the use of both analog sticks). Can't wait for their new game! Pretty sure it will be something that most games will look to imitate or perfectionate. Plus, finally the PlayStation fan base will get to see what an awesome company they are.

<iframe width="560" height="315" src="http://www.youtube.com/embed/SSL86iHUs3M" frameborder="0" allowfullscreen></iframe>

<iframe width="560" height="315" src="http://www.youtube.com/embed/6kJkiwDeWqQ" frameborder="0" allowfullscreen></iframe>

enjolras
02-21-2013, 11:23 AM
Meh. I went back to PC. Really is a better gaming experience overall.

Not to discount consoles' place in the industry, but outside of shooters, I think they're irrelevant.

No Madden on PC, which sucks.

enjolras
02-21-2013, 11:25 AM
That looks like a slightly more high resolution version of Skyrim....which is cool in itself but not really groundbreaking.

If the "next gen" consoles just amount to HD level graphics ("I can see his hair follicles!") then I think it's gonna be a let-down.

What's the really big innovation here? This Deep Down game could be Infinity Blade 3 for all I know.

Your going to notice it much more in terms of details. The computationally expensive stuff like physics simulation and the ability to animate much larger parts of scenes. The overall experience is going to feel a ton more immersive.. even if it doesn't look like a big next-gen leap.

Chris
02-21-2013, 11:38 AM
"A power fantasy is a form of wish fulfillment for a powerless person.

It can be anything, from vast physical strength or invincibility (popular with adolescent boys), to wealth or political influence (popular with middle-aged men)."

Superheros are a teenage power fantasy, for example. Being a bad ass dragon or zombie slayer are others.

I didn't talk about design at all but it's much easier for games to simulate the power fantasy typically associated with a teenager than those of a grown man. Being really strong and causing havoc is a lot easier to do than some sort of sophisticated social interaction.

Kaylore
02-21-2013, 11:39 AM
Don't forget 1080P. My 360 doesn't do that.

Pontius Pirate
02-21-2013, 12:06 PM
PS4 Is Sony’s Last Stand, And It’s Wasting It On A Tired Strategy That Ignores How The Gamer Is Changing

http://techcrunch.com/2013/02/20/playstation-4-sony-tired-strategy/

GOLDMAN: Sony's PS4 Is So Lame It May Cause A 'Downward Spiral' For The Company

http://www.businessinsider.com/goldman-sachs-speaks-on-ps4-2013-2

Heyneck
02-21-2013, 12:16 PM
Don't forget 1080P. My 360 doesn't do that.

Actually, it does!

NFLBRONCO
02-21-2013, 12:21 PM
Won't play psx games
Won't play ps2 games
Won't play ps3 games

What is the draw for any gamer to buy a new system seriously sony.

Heyneck
02-21-2013, 12:26 PM
Won't play psx games
Won't play ps2 games
Won't play ps3 games

What is the draw for any gamer to buy a new system seriously sony.

same will happen to us that have xbox360 I guess.

TheChamp24
02-21-2013, 04:51 PM
From what I picked up from my tech savy friends, it is nearly impossible to emulate the PS3 on the PS4, which would nix any backwards compatibility.
I kinda doubt Microsoft looks to build backwards compatibility as well going forward, and just market games on Xbox live so essentially, you double pay for games and they make more money. Same with Sony and the PSN.

Someone brought up Final Fantasy, and Sony does not own that franchise. That is Square-Enix. And talking about catering only to certain demographics, that is what got fans into games. Square changing Final Fantasy has turned the backs onto a lot of their fanbase to be honest. They might have gained some other fans, but at what cost?
Some companies just need to stick to what works, and expand on that.

What Sony needs to do is throw money at Kojima and get them to make Metal Gear Ground Zeroes for the PS4 and have it launch with the console. Then hope the games coming out after that are strong enough to hold sales until more titles start coming in.

One thing I don't get is the need to put a touch interface on the controller. Controllers are going to be costly it appears.

Kaylore
02-21-2013, 05:23 PM
Someone brought up Final Fantasy, and Sony does not own that franchise. That is Square-Enix. And talking about catering only to certain demographics, that is what got fans into games. Square changing Final Fantasy has turned the backs onto a lot of their fanbase to be honest. They might have gained some other fans, but at what cost?
Some companies just need to stick to what works, and expand on that.

.

FF used to be my favorite games ever. The new ones are way to JapPop for my taste and their stories are always too weird. I just can't get into them.

enjolras
02-21-2013, 05:29 PM
FF used to be my favorite games ever. The new ones are way to JapPop for my taste and their stories are always too weird. I just can't get into them.

They lost me at FF-7 (US). There was some sort of ball...sport...I dunno. Just never got through it.

chadta
02-21-2013, 06:04 PM
same will happen to us that have xbox360 I guess.

I thought it was even worse, that xbox wasnt going to allow used games to be played, the games were going to marry to the machine and not be able to be used anywhere else.

Heyneck
02-21-2013, 06:23 PM
FF used to be my favorite games ever. The new ones are way to JapPop for my taste and their stories are always too weird. I just can't get into them.

Yup. The truly last FF I can thing that was awesome was FFX. FFVI, VII & VIII are my favorites. And while FF might not be owned by Sony, it's one of their top selling points. FFXIII Versus is only for the PS and from what they have showed and talked about, it's a mix of FF8 and FFX. FF started on nintendo, but PS has been home since FFVII. Same thing with Metal Gear. Sony doesn't own that franchise, but still every one knows that PS and Metal Gear are a packaged deal.

Hercules Rockefeller
02-21-2013, 08:28 PM
The last good one was 9

Houshyamama
02-22-2013, 12:57 PM
<object width="640" height="360"><param name="movie" value="http://www.youtube.com/v/0rJDn0jRnUQ?hl=en_US&amp;version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0rJDn0jRnUQ?hl=en_US&amp;version=3" type="application/x-shockwave-flash" width="640" height="360" allowscriptaccess="always" allowfullscreen="true"></embed></object>

maven
02-22-2013, 01:19 PM
Microsoft will go the entertainment box, not just games. Sony seems to be going after the core gamer market. We will see who wins.

maven
02-22-2013, 01:20 PM
I thought it was even worse, that xbox wasnt going to allow used games to be played, the games were going to marry to the machine and not be able to be used anywhere else.

As of now a rumor, and Sony is considered to do the same as well(rumor).

Willynowei
02-22-2013, 02:15 PM
I used to get so excited about these big budget videogame event/releases, but the game industry has just gotten dumbed down to the extreme lately.

I couldn't play more than 1 level of the newest Assassins creed when it came out, had to put it down, there's no longer problem solving, challenge, difficulty, or a feeling of reward or gratification at all in these things.

Its just one clip of 3d animated film to the next with button presses in between. Now why would i play the game rather than watch a movie? I don't get it.

Videogames used to require thinking and were very gratifying to beat. PC games as someone said i think are the way to go, they target an audience that prefers entertainment at least slightly north of mindless and challenge-less.

Requiem
02-22-2013, 02:42 PM
Altered Beast and Ghouls and Ghost. Those were the days.

Kaylore
02-22-2013, 03:11 PM
Altered Beast and Ghouls and Ghost. Those were the days.

Play it again. It's not as good as you remember. You're a clunky Persius copy from the original Clash of the Titans who beats up slow moving undead and gets powerful by kicking blue pigs and turning into animals.

BroncoBeavis
02-22-2013, 04:08 PM
Here is the problem with the video game industry, specifically AAA console games:

You have a model that is increasingly expensive and hit driven with each leap in technology. It's very difficult for most studios to cover cost because, despite big sales numbers, the audience still isn't big enough to sustain more than a few heavyweights. There are only a handful of studios that don't have to risk everything each time they put out a new game. This reduces risk taking both from funders (publishers) and creators (devs). The result is an industry that needs to expand its audience to sustain itself but refuses to take the risks necessary to cater to more types of people. It's stuck producing teenage power fantasies that cater to one or two demographics.

The $60 price tag is also alienating to potential new gamers but is viewed as a necessity given the audience size. The high price then puts pressure on developers to pad their games with filler content to make them longer. The time commitment of many AAA games is another alienating factor. Controls and gameplay mechanics need to be mastered before you even get into the meat of the 30+ hour experience. Give me a $15 two hour game any day of the week because, as a working adult, I really don't have much disposable time to devote to entertainment. This is a big reason why social games or games like Call of Duty and Madden are so popular - they're relatively simple and offer quick play sessions with easy rewards. Players also have a sense of when they're going to end - imagine going into a movie theatre and not knowing if you'd be there for a few hours or a few days. Existing members of the gaming community don't like to hear this because it suggests that their lives lack balance. In reality I think it just suggests they're deeply passionate about games.

The smaller the audience, the less diversity of talent you're going to get entering the industry 5-15 years down the road. That diversity is essential for long term growth because it spurs the kind of creative innovation needed to attract new players. In the film industry, they at least have a large, global, if a bit battered, independent community and its visibility continues to push people with diverse backgrounds and interests into creative roles. Granted, only a tiny fraction make it, but the result is a medium with offerings for everyone.

There is hope in the emergence of "big indies" like That Game Company (Flower, Journey) but these examples are far too few. To its credit, Sony in particular has recognised the value of pushing indies to the forefront of its online experience. Hopefully all the big players can continue to nurture indies from the small experiments to larger mid-scale games that have the potential to really grab large swathes of people. I look to possible disrupters like the Valve console and the Ouya for additional help in this arena.

And with that I announce my retirement from the video game industry!

The problem here is that you're really outlining the fundamental reason why there's market segmentation while arguing that there shouldn't be.

There's a market for $4 Android games, just like there's a market for $60 shooters. There's also a market for MMORPGS that cost much more (in the long run) Some people just move from one market to another because of circumstance. It happens to everyone sooner or later. There's nothing wrong with that. But it doesn't necessarily mean there's anything wrong with the market you're leaving behind. Sometimes those markets overadjust to trends. They're pretty worried about cheap/free games on mobile devices. But like all other innovation, eventually that gets tired and everyone starts looking for something new.

PC is my primary platform recently. I've been an Xboxcateer for the last two gens, but I'll have to wait to find out how much Kinect they try to ram down my throat this time around. :)

broncosteven
02-22-2013, 04:18 PM
I bought the PS3 for the Blue Ray and to play Madden on, I think it was the fact Madden didn't support the PC platform anymore which factored into the decision. That and the fact that we remodeled the basement and I needed a DVD/Blue ray player for it.

I didn't get the Yellow Death until about 6 months ago, I paid to have it fixed, the refurb unit died a couple weeks after I got it and then they gave me a newer generation of the PS3, it is not as pretty as the 1st gen.

I am not sure what I would do when this one dies, hopefully I get another 3-5 years out of it. Plus I don't play Madden anymore so there isn't a big need for me to replace it. The kids have a WII upstairs they play with.